From: AceVest Date: Mon, 6 Mar 2017 16:02:04 +0000 (+0800) Subject: ... X-Git-Url: http://zhaoyanbai.com/repos/man.rndc-confgen.html?a=commitdiff_plain;h=886596afcfe703e15c570775cf5ed0e5733b32a5;p=acecode.git ... --- diff --git a/learn/AcePlay/AcePlay.playground/Pages/ControlFlow.xcplaygroundpage/Contents.swift b/learn/AcePlay/AcePlay.playground/Pages/ControlFlow.xcplaygroundpage/Contents.swift index 781d883..a52af6a 100644 --- a/learn/AcePlay/AcePlay.playground/Pages/ControlFlow.xcplaygroundpage/Contents.swift +++ b/learn/AcePlay/AcePlay.playground/Pages/ControlFlow.xcplaygroundpage/Contents.swift @@ -63,7 +63,9 @@ case 0: case 1..<5: naturalCount = "a few" case 5: - fallthrough // 默认不走到下一个case + // 默认不走到下一个case + // fallthrough关键字不会检查它下一个将会落入执行的 case 中的匹配条件 + fallthrough case 6..<12: naturalCount = "several" case 12..<100: @@ -74,4 +76,146 @@ default: naturalCount = "many" } -print("There are \(naturalCount) \(countedTings) [\(approximateCount)]") \ No newline at end of file +print("There are \(naturalCount) \(countedTings) [\(approximateCount)]") + + +var x = Int(arc4random_uniform(100)) +var y = Int(arc4random_uniform(100)) +let s = arc4random_uniform(4) + +if s & 1 != 0 { + x = -x +} + +if s & 2 != 0 { + y = -y +} + +let somePoint = (x, y) + +switch somePoint { +case (0, 0) : + print("(0, 0) is at the origin") + +case (_, 0) : + print("(\(x), 0) is on the x-axis") + +case (0, _) : + print("(0, \(y)) is on the y-axis") + +case (-50...50, -50...50) : + print("(\(x), \(y)) is inside the box") + +default: + print("(\(x), \(y)) is outside the box") +} + + +// 值绑定 和 where 语句 +switch somePoint { +case (let x, 0) : + print("on the x-axis with a x value of \(x)") + +case (0, let y) : + print("on the y-axis with a y value of \(y)") + +case let (x, y) where x == y : + print("(\(x), \(y)) is on the line x = y") + +case let (x, y) where x == -y : + print("(\(x), \(y)) is on the line x = -y") + +case let (x, y) : + print("somewhere else at (\(x), \(y))") +} + +let alphabet = "abcdefghijklmnopqrstuvwxyz" +let rc = alphabet[alphabet.index(alphabet.startIndex, offsetBy: String.IndexDistance(arc4random_uniform(UInt32(alphabet.characters.count))))] + +// 复合匹配 +switch rc { +case "a", "e", "i", "o", "u" : + print("\(rc) is a vowel") +case "b", "c", "d", "f", "g", "h", "j", "k", "l", "m", "n", + "p", "q", "r", "s", "t", "v", "w", "x", "y", "z" : + print("\(rc) is a consonant") +default: + print("\(rc) is not a vowel or a consonant") +} + +switch somePoint { +case (let distance, 0), (0, let distance) : + print("On an axis, \(distance) from the origin") +default : + print("Not on an axis") +} + + + +let finalSquare = 25 +var board = [Int](repeating:0, count: finalSquare + 1) + +board[03] = +08; board[06] = +11; board[09] = +09; board[10] = +02 +board[04] = -10; board[19] = -11; board[22] = -02; board[24] = -08 + + +var diceRoll = 0 +var square = 0 + +gameLoop: while square != finalSquare { + diceRoll += 1 + + diceRoll %= 6 + diceRoll += 1 + + switch diceRoll { + case finalSquare: + break gameLoop // break 会执行gameLoop标签的后一条代码也就是print("Game Over") + case let newSquare where square > finalSquare: + continue gameLoop // continue 会执行gameLoop标签指示的代码 + default: + square += 1 + diceRoll += board[square] + } +} + +print("Game Over") + + + +// guard +func greet(person: [String:String]) { + guard let name = person["name"] else { // guard 总是要跟一个 else + print("please specify the person's name") + return // guard 代码体最终必须要退出函数 + } + + print("Hello \(name)") + + guard let location = person["location"] else { + print("please specify \(name)'s location") + return + } + + print("I hope the weather is nice in \(location)") + + if #available(iOS 10, macOS 11.12, *) { // 指定代码版本 也可用于 guard 语句 + print("that's right platform") + } else { + print("invalid platform") + } + + guard #available(iOS 99, *) else { + print("Under iOS 99 now") + return + } +} + +greet(person: ["noname" : "noname"]) +greet(person: ["name" : "Ace"]) +greet(person: ["name" : "AceVest", "location":"moon"]) + + + + + diff --git a/learn/AcePlay/AcePlay.playground/Pages/Functions.xcplaygroundpage/Contents.swift b/learn/AcePlay/AcePlay.playground/Pages/Functions.xcplaygroundpage/Contents.swift index d248acc..3dbad16 100644 --- a/learn/AcePlay/AcePlay.playground/Pages/Functions.xcplaygroundpage/Contents.swift +++ b/learn/AcePlay/AcePlay.playground/Pages/Functions.xcplaygroundpage/Contents.swift @@ -7,12 +7,19 @@ func Hello() -> Void { // func Hello() -> () { } print("Hello Swift World") } +func greetFunc(person: String) -> String { + let greeting = "Hello \(person)!" + return greeting +} + printLine("Functions") Hello() +print(greetFunc(person: "Ace")) +print(greetFunc(person: "AceVest")) -printLine("Multiple Return Types") +printLine("Multiple Return Types") // 多重返回 func minMax(_ data:Array) -> (min:Int, max:Int)? { guard data.count > 0 else { @@ -36,6 +43,48 @@ if let ret = minMax(Data) { print("Min:", ret.min, " Max:", ret.max) } + +// 参数标签 +// 每个参数都有一个参数标签(argument label)和一个参数名称(parameter name) +// 参数标签在调用函数的时候使用,调用的时候需要把函数的参数标签写在参数的前面 +// 参数名称在实现函数的时候使用 +// 参数标签要在参数名称前指定,中间以空格分隔 +// 如果一个参数有一个标签,那么在调用的时候必须使用标签来标记这个参数 +func greetFuncV2(person: String, from hometown: String) -> Void { + print("Hello \(person), Glad you could visit from \(hometown).") +} + +greetFuncV2(person: "Ace", from: "China") + + +// 忽略参数标签 +func greetFuncV3(_ person: String) -> Void { + print("Hello \(person)") +} + +greetFuncV3("Ace") // 不用在参数列表里写上'person:"Ace"' + +// 默认参数值 +func greetFuncV4(_ person: String, from hometown:String = "China") { + print("Hello \(person), Glad you could visit from \(hometown).") +} + +greetFuncV4("Ace") +greetFuncV4("Obama", from: "USA") + +// 可变参数 +// 一个函数最多只能拥有一个可变参数 +func Sum(_ numbers: Int...) -> Int { + var s = 0; + for n in numbers { + s += n + } + + return s +} + +print(Sum(1, 2, 3, 4, 5, 6, 7, 8, 9, 10)) + // 外部参数包能相同, 但内部参数名不能相同 func sameExternalParameterNames( ExName a: Int, ExName b: Int) -> Int { return max(a, b) @@ -52,5 +101,6 @@ func swapTwoInts(_ a: inout Int, _ b: inout Int) -> Void { var IntA = 10 var IntB = 20 swapTwoInts(&IntA, &IntB) +print("IntA: \(IntA) IntB: \(IntB)") diff --git a/learn/AcePlay/AcePlay.playground/playground.xcworkspace/xcuserdata/Ace.xcuserdatad/UserInterfaceState.xcuserstate b/learn/AcePlay/AcePlay.playground/playground.xcworkspace/xcuserdata/Ace.xcuserdatad/UserInterfaceState.xcuserstate index 35670e3..3a2a549 100644 Binary files a/learn/AcePlay/AcePlay.playground/playground.xcworkspace/xcuserdata/Ace.xcuserdatad/UserInterfaceState.xcuserstate and b/learn/AcePlay/AcePlay.playground/playground.xcworkspace/xcuserdata/Ace.xcuserdatad/UserInterfaceState.xcuserstate differ